When left unaddressed, these conditions can profoundly impact a child’s development, their educational trajectory and their potential to live fulfilling lives in adulthood. Our app integrates exercises from mindfulness CBT to help children improve emotional self-regulation and learn empathy.
An estimated 10-20% of children and adolescents experience mental health issues.
How can a game help?
Our aim is to validate the game as a digital therapy. Digital therapeutics (DTx) are defined as “evidence-based therapeutic interventions that are driven by high-quality software programs to prevent, manage or treat a medical disorder or disease.”
The effects of mindfulness-based interventions on cognition and mental health in children and adolescents – a meta-analysis of randomized controlled trials
Dunning DL, Griffiths K, Kuyken W, et al.
J Child Psychol Psychiatry